User experience (UX) design is a theoretical understanding of how users interact with websites. The major challenge developers building a company website face is finding the right balance that fulfils the objectives of the company as well as the needs of their users. If you’re a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this learning path is for you.
This comprehensive 4-in-1 course is designed to teach you in an easy-to-understand way the basic and advanced concepts in UX design so that you can implement it in your own applications and websites. You will learn with the help of real-world use cases on process, design, and techniques that assures you’ll build a strong foundation in UX design.
This training program includes 4 complete courses, carefully chosen to give you the most comprehensive training possible.
The first course, UX Design for Web Developers, will start by explaining why we need UX, how UX came to be, and where it fits in the business and web development. You will then explore the fundamental skills for structuring and defining a website along with content strategy. You will also be glanced through a variety of media touch points that have potential to engage and influence your audience’s experience. Next, you’ll learn some of the best practices of UX design by building an application. You will learn some of the important concepts such as setting up wireframes, fixing the loophole of static application by building a simple clickable feature, and prototyping using the inVision tool. Finally, you will test the application built.
The second course, UX Design: Understanding User Engagement, starts by looking at human-centered observations, where you will learn different types of observation methods and human-centered design. You will then understand empathy building by defining Proto persona. You will also learn how to build, design, and test your own persona. Next, you will learn how to differentiate between good and bad habits by observing user habits and technology. You will find out how to set up a new habit and design. Finally, you will be glanced through human insights so that you can get started with writing your own insights from a user point of view.
The third course, UX Design – Understanding the User and Business, starts off with covering the need of UX design for business. You will then learn about the key performance indicators and experience gaps. You will also how to go about a problem statement and iterate it. Next, you will get acquainted with user hypotheses and learn about user experience scenarios. Finally, you will explore user journey and task development, building journey templates, storyboarding template, and designing storyboarding sketches.
The fourth course, Fundamentals of UX Techniques, starts off your journey by looking at how to set up your UX design process and defining the steps and interactions for engaging a user. You will then learn ideation and sketching and will explore business needs, idea grouping, and idea generation. You will also understand some rules around the technology, its Interaction types, UI Sketching, exploring UI patterns, reviewing, and iterating on your own sketches. Next, you will learn creating a low-fidelity prototype on the sketches built. You will understand the need for using these prototypes in inVision App, connecting prototypes via inVision App, and sharing. Finally, you will learn how to monitor and review feedback received on your app by the users.
By the end of this Learning Path, you’ll become a professional UX designer who’ll be able to design the frontend with beautiful and appealing web and mobile interfaces.
About the Author :
A quick overview of UX, what it is, and who is involved in it.
Technology is changing our world and UX practices are a way through the changes.
Web design is a process that starts with information architecture and ends with a finished website.
Build your observation skills and learn how to improve empathy for your users.
The definition of UX problems and why empathy matters.
Watching a user use a website.
Reviewing your defined problem.
Understanding the definition of UX problems and why structure helps solve problems.
Building a sitemap.
Reviewing your sitemap.
What design patterns are they?
What SERPS is?
Understanding the importance of a landing page.
Why mobile first matters.
What this means.
Why you should use a wireframe grid and its components.
Why wireframing home page is important?
Creating content that connects people and making it work for them.
Formatting a home page using mobile through desktop.
Why we need forms?
Understanding how media should be considered and used during web design.
Understanding how a content media connects with people.
Introducing PNGs, web icons, webGL, and vectors.
Go through the best practices in place for UX design.
Why mobile first best practices matter.
Reviewing a list of best practices.
Defining usability.
Reviewing the heuristic scale in your home page.
Defining your system pages.
Expanding mobile screens onto larger tablets.
Expanding desktop screens.
Connect your wireframes into a clickable prototype.
Improve your wireframe prototype for a clickable prototype.
Exporting website pages as .png to organize folders.
Learn from prototyping and test ideas quickly.
Testing clicks through a prototype and defining test metrics.
Gathering feedback and making changes to your wireframes.
Reviewing the process steps.
This video will give an overview of the entire course
The aim of this video is to learn about the human centered observation methods
The aim of this video is to learn about the methods and process that make up observing users
User experience collects data on its users and combines both qualitative and quantitative data
User experience tracks its users as a way to get inside the head of our users
The aim of this video is to review the methods and process that make up getting deeper information from our users through conversations and interviews
User experience communicates with its users and should pick up on behavior that leads to how users feel
The aim of this video is to get introduced to Human Centered Design and why UX starts user first
The aim of this video is to get an overview of the empathy phase of the Double Diamond thinking process
The aim of this video is to review how UX gathers empathy for our users. Understand context and building proto-personas.
User experiences make our understanding and our empathy for our user in a shareable format
User experience applies its knowledge understanding and sharing understanding of users
The aim of this video is to get an overview of building personas for a product or organization
Being authentic to user takes getting to know them. Applying personality traits to user is about capturing how they are.
Applying empathy to user traits is to be aware of a user’s motivations. User personas have ways to be felt more flushed out.
Communicating and sharing user info is about more than just words. We can also visualize data to display more shareable information about our users.
Being authentic to user takes understanding how they operate and go through their day. Communicating their habits can impact how they use a product or service.
Applying empathy means attempting to capture how users feel. Communicating how a user get frustrated or happy or confused can be meaningful to a product team or organization.
User personas have immense value in an organization as they are a lifeline to thinking about real people. They need to be designed as shareable as possible both printed and digital.
Understanding habits informs a user’s experience
Get an overview of how application development is the production of tools and humans make tools that become habits
UX pays attention to people and how they behave. We’ll establish both good and bad habits by design.
The aim of this video is to consider how you design for users, starts with caring about your user and their habits
UX is about telling a good story. The UX process is also a habit.
The aim of this video is to review how the 3 parts of making a habit: Cue, Routine, Reward are captured in the UX scenario.
The aim of this video is to learn about Insights
Writing insight is a process that considers a lot including human values, need, desires, feeling, emotions, behaviors, actions, pain points, and problem areas.
Insights are the product of defining or finding the right problem. They live between the two diamonds.
Insights are about connecting the dots about your user in culture for a business and with technology. They are used for much more than just UX problems.
Building out insight is key to producing and finding great solutions. Insights should be thoughtful and shared among larger teams.
This video will give you an overview about the course.
UX needs to communicate its value to business.
With this video, review how connected business is to data and how UX needs to understand what is worth tracking.
Working with business as a UX designer is looking for the sweet intersection of needs.
User experience has ways to impact many business needs but especially helps with Brand, strategy, revenue, and compliance.
The aim of this video is to get a Deep knowledge in User Experience about understanding business.
This video is an overview of how businesses think and how problems can be complex. Relating how practice makes perfect.
This video is a review of the problem statement challenge discussing how problems are not fully formed out the gate.
After iterating and coming to a definition of a problem the goal is sharing this consensus. Problem
The aim of this video is to get specific about which are user problems and which are not.
With this video get an overview of defining what is worth being solved.
This video will review the first pass at the user hypothesis and work through iterations.
User experience is attempting to define the problem and we use multiple passes to communicate with our clients.
User experience is looking to point business in the right direction through insight about our users.
The aim of this video is to get a Deep understanding in User Experience for defining business and user requirements.
This video will give you an overview of finding the right problem to solve through definition.
Why defining requirements matters. Start with clarity to end with great products.
Business requirements can lead to user features.
Definition is not a secret. Value is gained from sharing between the business and the users.
The aim of this video is to get a Deep knowledge in User Experience for solving problems through a User Journey as well as building on our understanding of users.
The aim of this video is to Review the Business and user requirements as starting place for building a user journey.
The aim of this video is to review and start building out the experience zone.
A User Journey happens over time. With this video learn that UX maps these touchpoints as way to visualize the entire experience.
The aim of this video is to start building out the opportunities zone.
This video would give a review of the progress that has to be made on your user journey. Add context and fix up the design so things are sharable.