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UX Design- From Beginner to Professional UX Designer: 4-in-1

Get proficient in building beautiful and appealing web and mobile interfaces (UI) with this complete UX design guide
Instructor:
Packt Publishing
1,192 students enrolled
English [Auto]
Get to grips with UX best practices and incorporate them in your web design
Dive into learning user empathy understanding user-centered observation, building design, testing persona, and more
Understand human-centered observations and know how to engage in UX thinking
Get acquainted with user journey and task development techniques by building storyboarding templates and sketches
Learn low-fidelity sketching and prototypes
Discover UX scenarios, define, build, and write a UX scenario all by yourself
Explore ideation and sketching and how to generate ideas by understanding user and business needs

User experience (UX) design is a theoretical understanding of how users interact with websites. The major challenge developers building a company website face is finding the right balance that fulfils the objectives of the company as well as the needs of their users. If you’re a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this learning path is for you.

This comprehensive 4-in-1 course is designed to teach you in an easy-to-understand way the basic and advanced concepts in UX design so that you can implement it in your own applications and websites. You will learn with the help of real-world use cases on process, design, and techniques that assures you’ll build a strong foundation in UX design.

This training program includes 4 complete courses, carefully chosen to give you the most comprehensive training possible.

The first course, UX Design for Web Developers, will start by explaining why we need UX, how UX came to be, and where it fits in the business and web development. You will then explore the fundamental skills for structuring and defining a website along with content strategy. You will also be glanced through a variety of media touch points that have potential to engage and influence your audience’s experience. Next, you’ll learn some of the best practices of UX design by building an application. You will learn some of the important concepts such as setting up wireframes, fixing the loophole of static application by building a simple clickable feature, and prototyping using the inVision tool. Finally, you will test the application built.

The second course, UX Design: Understanding User Engagement, starts by looking at human-centered observations, where you will learn different types of observation methods and human-centered design. You will then understand empathy building by defining Proto persona. You will also learn how to build, design, and test your own persona. Next, you will learn how to differentiate between good and bad habits by observing user habits and technology. You will find out how to set up a new habit and design. Finally, you will be glanced through human insights so that you can get started with writing your own insights from a user point of view.

The third course, UX Design – Understanding the User and Business, starts off with covering the need of UX design for business. You will then learn about the key performance indicators and experience gaps. You will also how to go about a problem statement and iterate it. Next, you will get acquainted with user hypotheses and learn about user experience scenarios. Finally, you will explore user journey and task development, building journey templates, storyboarding template, and designing storyboarding sketches.

The fourth course, Fundamentals of UX Techniques, starts off your journey by looking at how to set up your UX design process and defining the steps and interactions for engaging a user. You will then learn ideation and sketching and will explore business needs, idea grouping, and idea generation. You will also understand some rules around the technology, its Interaction types, UI Sketching, exploring UI patterns, reviewing, and iterating on your own sketches. Next, you will learn creating a low-fidelity prototype on the sketches built. You will understand the need for using these prototypes in inVision App, connecting prototypes via inVision App, and sharing. Finally, you will learn how to monitor and review feedback received on your app by the users.

By the end of this Learning Path, you’ll become a professional UX designer who’ll be able to design the frontend with beautiful and appealing web and mobile interfaces.

About the Author :

  • Chris R. Becker is an imaginative and creative Sr. UX Designer/IxD/design thinker and educator. He is a creative thinker with the ability to design across media platforms from Web to iOS and Android as well as SaaS and service design. He is a versatile designer with problem solving skills for User Experience Design. He is passionate about design problems from concept to finished product. He is well versed with agile product development methodologies and flexible within waterfall. He applies LEAN UX methods to rapid prototyping, design research, and user testing for taking ideas from the drawing board to the real world.

UX Design for Web Developers

1
The Course Overview

A quick overview of UX, what it is, and who is involved in it.

2
UX Design Fundamentals

Technology is changing our world and UX practices are a way through the changes.

3
Fundamentals of Building a Website

Web design is a process that starts with information architecture and ends with a finished website.

4
Essentials of Human-centered Design

Build your observation skills and learn how to improve empathy for your users.

5
Empathy Mapping

The definition of UX problems and why empathy matters.

6
Problem Definition- User Flows, Decision Tress, and Screen Flows

Watching a user use a website.

7
Intervention Planning

Reviewing your defined problem.

8
Understanding the Need for Structure

Understanding the definition of UX problems and why structure helps solve problems.

9
Structure and Information Architecture

Building a sitemap.

10
The Essential Elements

Reviewing your sitemap.

11
Design Patterns – Don't Reinvent the Wheel

What design patterns are they?

12
SERPS as Home Pages and Location-free Browsing

What SERPS is?

13
Landing Pages, Templates, and Page Clustering

Understanding the importance of a landing page.

14
Responsive Web Design

Why mobile first matters.

15
Wireframing

What this means.

16
Building Your Setup

Why you should use a wireframe grid and its components.

17
Home Page Wireframes

Why wireframing home page is important?

18
Envisioning an Information Ecosystem

Creating content that connects people and making it work for them.

19
Formatting Pages and Content Chunking

Formatting a home page using mobile through desktop.

20
Creating Interactions

Why we need forms?

21
Media Types

Understanding how media should be considered and used during web design.

22
Media Annoyances

Understanding how a content media connects with people.

23
Using Graphics

Introducing PNGs, web icons, webGL, and vectors.

24
Discuss Best Practices in UX Design

Go through the best practices in place for UX design.

25
Mobile Best Practices

Why mobile first best practices matter.

26
Desktop Best Practices

Reviewing a list of best practices.

27
Desktop Best Practices

Defining usability.

28
Applying Usability to the Home Page

Reviewing the heuristic scale in your home page.

29
Wireframe Your Mobile Screen

Defining your system pages.

30
Wireframe Your Tablet Screen

Expanding mobile screens onto larger tablets.

31
Wireframe Your Desktop Screen

Expanding desktop screens.

32
Wireframe Setup for Prototyping

Connect your wireframes into a clickable prototype.

33
Flushing Out Your Wireframes

Improve your wireframe prototype for a clickable prototype.

34
Connecting and Building Your Clickable Prototype

Exporting website pages as .png to organize folders.

35
LEAN User Testing

Learn from prototyping and test ideas quickly.

36
Test Your Prototype

Testing clicks through a prototype and defining test metrics.

37
Validate and Iterate Your Prototype

Gathering feedback and making changes to your wireframes.

38
UX Course Review

Reviewing the process steps.

39
Test Your Knowledge

UX Design: Understanding User Engagement

1
The Course Overview

This video will give an overview of the entire course

2
Observation : Human First

The aim of this video is to learn about the human centered observation methods

3
Observation Methods

The aim of this video is to learn about the methods and process that make up observing users

4
Qualitative and Quantitative Data

User experience collects data on its users and combines both qualitative and quantitative data

5
Experience Tracking

User experience tracks its users as a way to get inside the head of our users

6
Conversations and Interviews

The aim of this video is to review the methods and process that make up getting deeper information from our users through conversations and interviews

7
Emotions and Feedback: Verbal/Non Verbal Communications

User experience communicates with its users and should pick up on behavior that leads to how users feel

8
Users are Real People

The aim of this video is to get introduced to Human Centered Design and why UX starts user first

9
Empathy Building

The aim of this video is to get an overview of the empathy phase of the Double Diamond thinking process

10
Proto-Personas

The aim of this video is to review how UX gathers empathy for our users. Understand context and building proto-personas.

11
Shareable Empathy

User experiences make our understanding and our empathy for our user in a shareable format

12
Empathy You Can Share

User experience applies its knowledge understanding and sharing understanding of users

13
Building a Persona

The aim of this video is to get an overview of building personas for a product or organization

14
Personality

Being authentic to user takes getting to know them. Applying personality traits to user is about capturing how they are.

15
User Motivation and Needs

Applying empathy to user traits is to be aware of a user’s motivations. User personas have ways to be felt more flushed out.

16
User Data

Communicating and sharing user info is about more than just words. We can also visualize data to display more shareable information about our users.

17
User Habits and Routines

Being authentic to user takes understanding how they operate and go through their day. Communicating their habits can impact how they use a product or service.

18
Needs and Pain Points

Applying empathy means attempting to capture how users feel. Communicating how a user get frustrated or happy or confused can be meaningful to a product team or organization.

19
Testing and Distribution

User personas have immense value in an organization as they are a lifeline to thinking about real people. They need to be designed as shareable as possible both printed and digital.

20
Understanding Users Behavior

Understanding habits informs a user’s experience

21
Observing Habits and Technology Interactions

Get an overview of how application development is the production of tools and humans make tools that become habits

22
Good Habits Versus Bad Habits

UX pays attention to people and how they behave. We’ll establish both good and bad habits by design.

23
Building Habit Production: UX Scenario

The aim of this video is to consider how you design for users, starts with caring about your user and their habits

24
Completing a UX Scenario

UX is about telling a good story. The UX process is also a habit.

25
Design in Habits

The aim of this video is to review how the 3 parts of making a habit: Cue, Routine, Reward are captured in the UX scenario.

26
What is an Insight

The aim of this video is to learn about Insights

27
Write an Insight

Writing insight is a process that considers a lot including human values, need, desires, feeling, emotions, behaviors, actions, pain points, and problem areas.

28
User Point of View

Insights are the product of defining or finding the right problem. They live between the two diamonds.

29
Write a Surprising Point Of View Insight

Insights are about connecting the dots about your user in culture for a business and with technology. They are used for much more than just UX problems.

30
Iterate POV Insight and Share

Building out insight is key to producing and finding great solutions. Insights should be thoughtful and shared among larger teams.

31
Test Your Knowledge

UX Design - Understanding the User and Business

1
The Course Overview

This video will give you an overview about the course.

2
Business Needs

UX needs to communicate its value to business.

3
KPI’s - Key Performance Indicators

With this video, review how connected business is to data and how UX needs to understand what is worth tracking.

4
Persona User Needs and Business Needs

Working with business as a UX designer is looking for the sweet intersection of needs.

5
Experience Gap

User experience has ways to impact many business needs but especially helps with Brand, strategy, revenue, and compliance.

6
Users and Business and Problem

The aim of this video is to get a Deep knowledge in User Experience about understanding business.

7
Write a Problem Statement

This video is an overview of how businesses think and how problems can be complex. Relating how practice makes perfect.

8
Iterating the Problem Statement

This video is a review of the problem statement challenge discussing how problems are not fully formed out the gate.

9
Define a Business Timeline

After iterating and coming to a definition of a problem the goal is sharing this consensus. Problem

10
Define User Problemss

The aim of this video is to get specific about which are user problems and which are not.

11
Write a User Hypothesis

With this video get an overview of defining what is worth being solved.

12
Iterate Our User Hypothesis

This video will review the first pass at the user hypothesis and work through iterations.

13
Define User Goals

User experience is attempting to define the problem and we use multiple passes to communicate with our clients.

14
Iterate Surprising Insights

User experience is looking to point business in the right direction through insight about our users.

15
Define Business Requirements

The aim of this video is to get a Deep understanding in User Experience for defining business and user requirements.

16
Build a Business Requirement Matrix

This video will give you an overview of finding the right problem to solve through definition.

17
Write a Business Story

Why defining requirements matters. Start with clarity to end with great products.

18
Identify Technology and Interactions

Business requirements can lead to user features.

19
Share Requirements and User Stories

Definition is not a secret. Value is gained from sharing between the business and the users.

20
UX and Interaction Through a User Journey

The aim of this video is to get a Deep knowledge in User Experience for solving problems through a User Journey as well as building on our understanding of users.

21
Build a User Journey Template

The aim of this video is to Review the Business and user requirements as starting place for building a user journey.

22
Establish Questions and Interactions along the User Journey

The aim of this video is to review and start building out the experience zone.

23
Build out User Steps in the Business Funnel

A User Journey happens over time. With this video learn that UX maps these touchpoints as way to visualize the entire experience.

24
User and Business Funnel Opportunities

The aim of this video is to start building out the opportunities zone.

25
Iterate and Share Your User Journey

This video would give a review of the progress that has to be made on your user journey. Add context and fix up the design so things are sharable.

26
Test Your Knowledge

Fundamentals of UX Techniques

You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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UX Design- From Beginner to Professional UX Designer: 4-in-1
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