4.65 out of 5
4.65
51 reviews on Udemy

Mobile Game Development With Corona SDK ( 2014 )

Learn how to create games for both Android and iOS easily. Corona is the fastest way to make games for both platforms
Instructor:
Infinite Skills
409 students enrolled
English [Auto]
Learn how to create mobile apps that work on both iOS and Android platforms
Learn how to use the Corona SDK to reduce development time and make the process of mobile app creation simple
Create apps for iOS and Android on either a PC or Mac

Covers App creation for iOS 8 and Android L

Corona allows you to create games and apps quickly which run on both Android and iOS without the need to write 2 versions. It's by far the easiest way to create complex games and applications in the shortest possible time.

This Mobile Game Development with Corona SDK from Infinite Skills will teach you how to create a mobile game with Corona SDK for iOS or Android. This course is developed for beginners, meaning no prior programming experience is required.


You will start by learning about the Lua language, then jump into how to display and animate images. From there, Whye will teach you about tap and touch events and how to use the widget library, including how to make buttons with widgets and create scrolling pictures. This video tutorial will also cover how to create text on the screen, manage a scene with Composer, and saving and loading files.

You will also learn how to display Sprites on the screen and animate them, as well as how to use music and sound effects in your game to create a scoring system. Finally, you will learn how to create three simple games: a physics-based puzzler, a memory match game, and a space shooter.

Once you have completed this computer based training course, you will be fully capable of creating your own game from scratch with Corona SDK. Working files are included, allowing you to follow along with the author throughout the lessons.

Introduction

1
Important - Download These First - Working Files
2
What You Will Discover
3
Installing The Corona SDK Framework
4
Installing The Outlaw IDE
5
Using Outlaw Or A Simple Code Editor
6
Using The Sample Code
7
0106 How To Access Your Working Files

Crash Course In Lua

1
An Introduction To The Lua Language
2
Lua Variables
3
Functions
4
Lua Tables - Part 1
5
Lua Tables - Part 2
6
Control Structures And Loops

Display And Animate Images

1
Display An Image
2
Simple Animation
3
Playing With Display Properties
4
Triggering Code From Animations
5
Our First Explosion

Tap And Touch Events

1
A Quick Look At Event-Driven Programming
2
Listening For A Tap Event
3
Touch Events And Their Phases
4
Dragging Display Objects
5
Bonus Sample Code

Using The Widget Library

1
Making Buttons With Widgets
2
Graphical Buttons With Widgets
3
Switches And Checkboxes
4
Scrolling Pictures - Part 1
5
Scrolling Pictures - Part 2

Make Some Noise - Music And Sound FX

1
Playing Short Sounds - Bleep And Bloop
2
Playing Music In Your App
3
Channel Management For Audio
4
Sounds In A Game Setting
5
Tweaking Audio With Audacity

Text As Display Objects

1
Creating Text On The Screen
2
Using Custom Fonts
3
Building A Scoring Module
4
Bonus - The Lineprinter Function

Scene Management With Composer

1
What Is Composer?
2
Understanding The Scene Template
3
Using Composer - Part 1
4
Using Composer - Part 2
5
A Composer Framework

Saving And Loading Files

1
Writing Data To Text Files
2
Loading Text
3
Using A 3rd-Party Code Library
4
Adding Preferences To The App Framework

Sprite Animation

1
Introduction To Animated Sprites
2
Creating Image Sheets
3
Playing Sprite Sequences - Part 1
4
Playing Sprite Sequences - Part 2
5
Playing Sprite Sequences - Part 3
6
Crash Dummies In The Moonlight

The Basics Of Box2D Physics

1
Setting Up Your Physics World
2
Bounding Boxes For Physics Objects
3
It Is Raining Physics
4
Basic Collision Detection

Creating A Physics-Based Game

1
Setting Up The Foundation - Part 1
2
Setting Up The Foundation - Part 2
3
A Mini Layout Editor
4
Building The Game - Part 1
5
Building The Game - Part 2
6
Building The Game - Part 3

Creating A Space Shooter Game

1
The Space Shooter Game

Creating A Puzzle Game

1
The Puzzle Game - Part 1
2
The Puzzle Game - Part 2

Polishing Up The Games - Miscellaneous Tips

1
High Resolution Images
2
Chopping Trees And Mining Gold
3
Drifting Text Objects
4
The End Of The Beginning
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Includes

7 hours on-demand video
1 article
Full lifetime access
Access on mobile and TV
Certificate of Completion
Mobile Game Development With Corona SDK ( 2014 )
Price:
$59.98 $48

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